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”I have never seen one who loves virtue as much as he loves beauty,” Confucius once said. If beauty is more important as goodness, it becomes clear why people invest so much effort in their first impression. The aesthetic of faces has many aspects and there is a strong correlation to all characteristics of humans, like age and gender. Often, research on aesthetics by social and ethic scientists lacks sufficient labelled data and the support of machine vision tools. In this position paper we propose the Aesthetic-Faces dataset, containing training data which is labelled by Chinese and German annotators. As a combination of three image subsets, the AF-dataset consists of European, Asian and African people. The research communities in machine learning, aesthetics and social ethics can benefit from our dataset and our toolbox. The toolbox provides many functions for machine learning with state-of-the-art CNNs and an Extreme-Gradient-Boosting regressor, but also 3D Morphable Model technolo gies for face shape evaluation and we discuss how to train an aesthetic estimator considering culture and ethics.
Deep learning-based fabric defect detection methods have been widely investigated to improve production efficiency and product quality. Although deep learning-based methods have proved to be powerful tools for classification and segmentation, some key issues remain to be addressed when applied to real applications. Firstly, the actual fabric production conditions of factories necessitate higher real-time performance of methods. Moreover, fabric defects as abnormal samples are very rare compared with normal samples, which results in data imbalance. It makes model training based on deep learning challenging. To solve these problems, an extremely efficient convolutional neural network, Mobile-Unet, is proposed to achieve the end-to-end defect segmentation. The median frequency balancing loss function is used to overcome the challenge of sample imbalance. Additionally, Mobile-Unet introduces depth-wise separable convolution, which dramatically reduces the complexity cost and model size of the network. It comprises two parts: encoder and decoder. The MobileNetV2 feature extractor is used as the encoder, and then five deconvolution layers are added as the decoder. Finally, the softmax layer is used to generate the segmentation mask. The performance of the proposed model has been evaluated by public fabric datasets and self-built fabric datasets. In comparison with other methods, the experimental results demonstrate that segmentation accuracy and detection speed in the proposed method achieve state-of-the-art performance.
With the continuous development of economy, consumers pay more attention to the demand for personalization clothing. However, the recommendation quality of the existing clothing recommendation system is not enough to meet the user’s needs. When browsing online clothing, facial expression is the salient information to understand the user’s preference. In this paper, we propose a novel method to automatically personalize clothing recommendation based on user emotional analysis. Firstly, the facial expression is classified by multiclass SVM. Next, the user’s multi-interest value is calculated using expression intensity that is obtained by hybrid RCNN. Finally, the multi-interest value is fused to carry out personalized recommendation. The experimental results show that the proposed method achieves a significant improvement over other algorithms.
3D assisted 2D face recognition involves the process of reconstructing 3D faces from 2D images and solving the problem of face recognition in 3D. To facilitate the use of deep neural networks, a 3D face, normally represented as a 3D mesh of vertices and its corresponding surface texture, is remapped to image-like square isomaps by a conformal mapping. Based on previous work, we assume that face recognition benefits more from texture. In this work, we focus on the surface texture and its discriminatory information content for recognition purposes. Our approach is to prepare a 3D mesh, the corresponding surface texture and the original 2D image as triple input for the recognition network, to show that 3D data is useful for face recognition. Texture enhancement methods to control the texture fusion process are introduced and we adapt data augmentation methods. Our results show that texture-map-based face recognition can not only compete with state-of-the-art systems under the same precon ditions but also outperforms standard 2D methods from recent years.