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The Internet of Things (IoT) is coined by many different standards, protocols, and data formats that are often not compatible to each other. Thus, the integration of different heterogeneous (IoT) components into a uniform IoT setup can be a time-consuming manual task. This lacking interoperability between IoT components has been addressed with different approaches in the past. However, only very few of these approaches rely on Machine Learning techniques. In this work, we present a new way towards IoT interoperability based on Deep Reinforcement Learning (DRL). In detail, we demonstrate that DRL algorithms, which use network architectures inspired by Natural Language Processing (NLP), can be applied to learn to control an environment by merely taking raw JSON or XML structures, which reflect the current state of the environment, as input. Applied to IoT setups, where the current state of a component is often reflected by features embedded into JSON or XML structures and exchanged via messages, our NLP DRL approach eliminates the need for feature engineering and manually written code for pre-processing of data, feature extraction, and decision making.
Interoperability is an important topic in the Internet of Things (IoT), because this domain incorporates diverse and heterogeneous objects, communication protocols and data formats. Many models and classification schemes have been proposed to make the degree of interoperability measurable - however only on the basis of a hierarchical scale. In the course of this paper we introduce a novel approach to measure the degree of interoperability using a metric scaled quantity. We consider IoT as a distributed system, where interoperable objects exchange messages with each other. Under this premise, we interpret messages as operation calls and formalize this view as a causal model. The analysis of this model enables us to quantify the interoperable behavior of communicating objects.
In this paper, an approach is introduced how reinforcement learning can be used to achieve interoperability between heterogeneous Internet of Things (IoT) components. More specifically, we model an HTTP REST service as a Markov Decision Process and adapt Q-Learning to the properties of REST so that an agent in the role of an HTTP REST client can learn the semantics of the service and, especially an optimal sequence of service calls to achieve an application specific goal. With our approach, we want to open up and facilitate a discussion in the community, as we see the key for achieving interoperability in IoT by the utilization of artificial intelligence techniques.
Hypermedia as the Engine of Application State (HATEOAS) is one of the core constraints of REST. It refers to the concept of embedding hyperlinks into the response of a queried or manipulated resource to show a client possible follow-up actions and transitions to related resources. Thus, this concept aims to provide a client with a navigational support when interacting with a Web-based application. Although HATEOAS should be implemented by any Web-based API claiming to be RESTful, API providers tend to offer service descriptions in place of embedding hyperlinks into responses. Instead of relying on a navigational support, a client developer has to read the service description and has to identify resources and their URIs that are relevant for the interaction with the API. In this paper, we introduce an approach that aims to identify transitions between resources of a Web-based API by systematically analyzing the service description only. We devise an algorithm that automatically derives a URI Model from the service description and then analyzes the payload schemas to identify feasible values for the substitution of path parameters in URI Templates. We implement this approach as a proxy application, which injects hyperlinks representing transitions into the response payload of a queried or manipulated resource. The result is a HATEOAS-like navigational support through an API. Our first prototype operates on service descriptions in the OpenAPI format. We evaluate our approach using ten real-world APIs from different domains. Furthermore, we discuss the results as well as the observations captured in these tests.
Several studies analyzed existing Web APIs against the constraints of REST to estimate the degree of REST compliance among state-of-the-art APIs. These studies revealed that only a small number of Web APIs are truly RESTful. Moreover, identified mismatches between theoretical REST concepts and practical implementations lead us to believe that practitioners perceive many rules and best practices aligned with these REST concepts differently in terms of their importance and impact on software quality. We therefore conducted a Delphi study in which we confronted eight Web API experts from industry with a catalog of 82 REST API design rules. For each rule, we let them rate its importance and software quality impact. As consensus, our experts rated 28 rules with high, 17 with medium, and 37 with low importance. Moreover, they perceived usability, maintainability, and compatibility as the most impacted quality attributes. The detailed analysis revealed that the experts saw rules for reaching Richardson maturity level 2 as critical, while reaching level 3 was less important. As the acquired consensus data may serve as valuable input for designing a tool-supported approach for the automatic quality evaluation of RESTful APIs, we briefly discuss requirements for such an approach and comment on the applicability of the most important rules.
The acquisition of data for reality mining applications is a critical factor, since many mobile devices, e.g. smartphones, must be capable of capturing the required data. Otherwise, only a small target group would be able to use the reality mining application. In the course of a survey, we have identified smartphone features which might be relevant for various reality mining applications. The survey classifies these features and shows how the support of each feature has changed over the years by analyzing 143 smartphones released between 2004 and 2015. All analyzed devices can be ranked by their number of provided features. Furthermore, this paper deals with quality issues which have occurred during carrying out the survey.
Reality mining refers to an application of data mining, using sensor data to drive behavioral patterns in the real world. However, research in this field started a decade ago when technology was far behind today's state of the art. This paper discusses which requirements are now posed to applications in the context of reality mining. A survey has shown which sensors are available in state-of-the-art smartphones and usable to gather data for reality mining. As another contribution of this paper, a reality mining application architecture is proposed to facilitate the implementation of such applications. A proof of concept verifies the assumptions made on reality mining and the presented architecture.