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Context: Organizations increasingly develop software in a distributed manner. The cloud provides an environment to create and maintain software-based products and services. Currently, it is unknown which software processes are suited for cloud-based development and what their effects in specific contexts are.
Objective: We aim at better understanding the software process applied to distributed software development using the cloud as development environment. We further aim at providing an instrument which helps project managers comparing different solution approaches and to adapt team processes to improve future project activities and outcomes.
Method: We provide a simulation model which helps analyzing different project parameters and their impact on projects performed in the cloud. To evaluate the simulation model, we conduct different analyses using a Scrumban process and data from a project executed in Finland and Spain. An extra adaptation of the simulation model for Scrum and Kanban was used to evaluate the suitability of the simulation model to cover further process models.
Results: A comparison of the real project data with the results obtaind from the different simulation runs shows the simulation producing results close to the real data, and we could successfully replicate a distributed software project. Furthermore, we could show that the simulation model is suitable to address further process models.
Conclusion: The simulator helps reproducing activities, developers, and events in the project, and it helps analyzing potential tradeoffs, e.g., regarding throughput, total time, project size, team size and work-in-progress limits. Furthermore, the simulation model supports project managers selecting the most suitable planning alternative thus supporting decision-making processes.
Vehicles have been so far improved in terms of energy-efficiency and safety mainly by optimising the engine and the power train. However, there are opportunities to increase energy-efficiency and safety by adapting the individual driving behaviour in the given driving situation. In this paper, an improved rule match algorithm is introduced, which is used in the expert system of a human-centred driving system. The goal of the driving system is to optimise the driving behaviour in terms of energy-efficiency and safety by giving recommendations to the driver. The improved rule match algorithm checks the incoming information against the driving rules to recognise any breakings of a driving rule. The needed information is obtained by monitoring the driver, the current driving situation as well as the car, using in-vehicle sensors and serial-bus systems. On the basis of the detected broken driving rules, the expert system will create individual recommendations in terms of energy-efficiency and safety, which will allow eliminating bad driving habits, while considering the driver needs.
Theory and practice of implementing a successful enterprise IoT strategy in the industry 4.0 era
(2021)
Since the arrival of the internet and affordable access to technologies, digital technologies have occupied a growing place in industries, propelling us towards a 4th industrial revolution: Industry 4.0. In today’s era of digital upheaval, enterprises are increasingly undergoing transformations that are leading to their digitalization. The traditional manufacturing industry is in the throes of a digital transformation that is accelerated by exponentially growing technologies (e.g., intelligent robots, Internet of Things, sensors, 3D printing). Around the world, enterprises are in a frantic race to implement solutions based on IoT to improve their productivity, innovation, and reduce costs and improve their markets on the international scene. Considering the immense transformative potential that IoTs and big data have to bring to the industrial sector, the adoption of IoT in all industrial systems is a challenge to remain competitive and thus transform the industry into a smart factory. This paper presents the description of the innovation and digitalization process, following the Industry 4.0 paradigm to implement a successful enterprise IoT strategy.
Context: Development of software intensive products and services increasingly occurs by continuously deploying product or service increments, such as new features and enhancements, to customers. Product and service developers must continuously find out what customers want by direct customer feedback and usage behaviour observation. Objective: This paper examines the preconditions for setting up an experimentation system for continuous customer experiments. It describes the RIGHT model for Continuous Experimentation (Rapid Iterative value creation Gained through High-frequency Testing), illustrating the building blocks required for such a system. Method: An initial model for continuous experimentation is analytically derived from prior work. The model is matched against empirical case study findings from two startup companies and further developed. Results: Building blocks for a continuous experimentation system and infrastructure are presented. Conclusions: A suitable experimentation system requires at least the ability to release minimum viable products or features with suitable instrumentation, design and manage experiment plans, link experiment results with a product roadmap, and manage a flexible business strategy. The main challenges are proper, rapid design of experiments, advanced instrumentation of software to collect, analyse, and store relevant data, and the integration of experiment results in both the product development cycle and the software development process.
Context
In a world of high dynamics and uncertainties, it is almost impossible to have a long-term prediction of which products, services, or features will satisfy the needs of the customer. To counter this situation, the conduction of Continuous Improvement or Design Thinking for product discovery are common approaches. A major constraint in conducting product discovery activities is the high effort to discover and validate features and requirements. In addition, companies struggle to integrate product discovery activities into their agile processes and iterations.
Objective
This paper aims at suggests a supportive tool, the “Discovery Effort Worthiness (DEW) Index”, for product owners and agile teams to determine a suitable amount of effort that should be spent on Design Thinking activities. To operationalize DEW, proposals for practitioners are presented that can be used to integrate product discovery into product development and delivery.
Method
A case study was conducted for the development of the DEW index. In addition, we conducted an expert workshop to develop proposals for the integration of product discovery activities into the product development and delivery process.
Results
First, we present the "Discovery Effort Worthiness Index" in form of a formula. Second, we identified requirements that must be fulfilled for systematic integration of product discovery activities into product development and delivery. Third, we derived from the requirements proposals for the integration of product discovery activities with a company's product development and delivery.
Conclusion
The developed "Discovery Effort Worthiness Index" provides a tool for companies and their product owners to determine how much effort they should spend on Design Thinking methods to discover and validate requirements. Integrating product discovery with product development and delivery should ensure that the results of product discovery are incorporated into product development. This aims to systematically analyze product risks to increase the chance of product success.
This paper presents the first part of a research-work conducted at the University of Applied Sciences (HFT- Stuttgart). The aim of the research was to investigate the potential of low-cost renewable energy systems to reduce the energy demand of the building sector in hot and dry areas. Radiative cooling to the night sky represents a low-cost renewable energy source. The dry desert climate conditions promote radiative cooling applications. The system technology adopted in this work is based on uncovered solar thermal collectors integrated into the building’s hydronic system. By implementing different control strategies, the same system could be used for cooling as well as for heating applications. This paper focuses on identifying the collector parameters which are required as the coefficients to configure such an unglazed collector for calibrating its mathematical model within the simulation environment. The parameter identification process implies testing the collector for its thermal performance. This paper attempts to provide an insight into the dynamic testing of uncovered solar thermal collectors (absorbers), taking into account their prospective operation at nighttime for radiative cooling applications. In this study, the main parameters characterizing the performance of the absorbers for radiative cooling applications are identified and obtained from standardized testing protocol. For this aim, a number of plastic solar absorbers of different designs were tested on the outdoor test-stand facility at HFT-Stuttgart for the characterization of their thermal performance. The testing process was based on the quasi-dynamic test method of the international standard for solar thermal collectors EN ISO 9806. The test database was then used within a mathematical optimization tool (GenOpt) to determine the optimal parameter settings of each absorber under testing. Those performance parameters were significant to compare the thermal performance of the tested absorbers. The coefficients (identified parameters) were used then to plot the thermal efficiency curves of all absorbers, for both the heating and cooling modes of operation. Based on the intended main scope of the system utilization (heating or cooling), the tested absorbers could be benchmarked. Hence, one of those absorbers was selected to be used in the following simulation phase as was planned in the research-project.
Zero or plus energy office buildings must have very high building standards and require highly efficient energy supply systems due to space limitations for renewable installations. Conventional solar cooling systems use photovoltaic electricity or thermal energy to run either a compression cooling machine or an absorption-cooling machine in order to produce cooling energy during daytime, while they use electricity from the grid for the nightly cooling energy demand. With a hybrid photovoltaic-thermal collector, electricity as well as thermal energy can be produced at the same time. These collectors can produce also cooling energy at nighttime by longwave radiation exchange with the night sky and convection losses to the ambient air. Such a renewable trigeneration system offers new fields of applications. However, the technical, ecological and economical aspects of such systems are still largely unexplored.
In this work, the potential of a PVT system to heat and cool office buildings in three different climate zones is investigated. In the investigated system, PVT collectors act as a heat source and heat sink for a reversible heat pump. Due to the reduced electricity consumption (from the grid) for heat rejection, the overall efficiency and economics improve compared to a conventional solar cooling system using a reversible air-to-water heat pump as heat and cold source.
A parametric simulation study was carried out to evaluate the system design with different PVT surface areas and storage tank volumes to optimize the system for three different climate zones and for two different building standards. It is shown such systems are technically feasible today. With a maximum utilization of PV electricity for heating, ventilation, air conditioning and other electricity demand such as lighting and plug loads, high solar fractions and primary energy savings can be achieved.
Annual costs for such a system are comparable to conventional solar thermal and solar electrical cooling systems. Nevertheless, the economic feasibility strongly depends on country specific energy prices and energy policy. However, even in countries without compensation schemes for energy produced by renewables, this system can still be economically viable today. It could be shown, that a specific system dimensioning can be found at each of the investigated locations worldwide for a valuable economic and ecological operation of an office building with PVT technologies in different system designs.
Artificial Intelligence-based Assistants AIAs are spreading quickly both in homes and offices. They already have left their original habitats of "intelligent speakers" providing easy access to music collections. The initiated a multitude of new devices and are already populating devices such as TV sets. Characteristic for the intelligent digital assistants is the formation of platforms around their core functionality. Thus, AIS capabilities of the assistants are used to offer new services and create new interfaces for business processes. There are positive network effects between the assistants and the services as well as within the services. Therefore, many companies see the need to get involved in the field of digital assistants but lack a framework to align their initiatives with their corporate strategies. In order to lay the foundation for a comprehensive method, we are therefore investigating intelligent digital assistants. Based on this analysis, we are developing a framework of strategic opportunities and challenges.
Information Systems in Distributed Environment (ISDE) is becoming a prominent standard in this globalization era due to advancement in information and communication technologies. The advent of the internet has supported Distributed Software Development (DSD) by introducing new concepts and opportunities, resulting in benefits such as scalability, flexibility, interdependence, reduced cost, resource pools, and usage tracking. The distributed development of information systems as well as their deployment and operation in distributed environments impose new challenges for software organizations and can lead to business advantages. In distributed environments, business units collaborate across time zones, organizational boundaries, work cultures and geographical distances, something that ultimately has led to an increasing diversification and growing complexity of cooperation among units. The real-world practice of developing, deployment and operation of information systems in globally distributed projects has been viewed from various perspectives, though technical and engineering in conjunction with managerial and organizational viewpoints have dominated the researcher’s attention so far. Successful participation in distributed environments, however, is ultimately a matter of the participants understanding and exploiting the particularities of their respective local contexts at specific points in time and exploring practical solutions through the local resources available.
This special issue of the Computer standards & interfaces journal therefore includes papers received from the public call for papers and extended and improved versions of those papers that were selected from the best of the International Workshop on Information Systems in Distributed Environment (ISDE 2014). It aims to serve as a forum to bring together academics, researchers, practitioners and students in the field of distributed information system, by presenting novel developments and lesson learned from real world cases, and to promote the exchange of ideas, discussion and advancement in these areas.
Context: An experiment-driven approach to software product and service development is gaining increasing attention as a way to channel limited resources to the efficient creation of customer value. In this approach, software capabilities are developed incrementally and validated in continuous experiments with stakeholders such as customers and users. The experiments provide factual feedback for guiding subsequent development.
Objective: This paper explores the state of the practice of experimentation in the software industry. It also identifies the key challenges and success factors that practitioners associate with the approach.
Method: A qualitative survey based on semi-structured interviews and thematic coding analysis was conducted. Ten Finnish software development companies, represented by thirteen interviewees, participated in the study.
Results: The study found that although the principles of continuous experimentation resonated with industry practitioners, the state of the practice is not yet mature. In particular, experimentation is rarely systematic and continuous. Key challenges relate to changing the organizational culture, accelerating the development cycle speed, and finding the right measures for customer value and product success. Success factors include a supportive organizational culture, deep customer and domain knowledge, and the availability of the relevant skills and tools to conduct experiments.
Conclusions: It is concluded that the major issues in moving towards continuous experimentation are on an organizational level; most significant technical challenges have been solved. An evolutionary approach is proposed as a way to transition towards experiment-driven development.