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Ever since the 1980s, researchers in computer science and robotics have been working on making autonomous cars. Due to recent breakthroughs in research and devel- opment, such as the Bertha Benz Project [ZBS+14], the goal of fully autonomous vehicles seems closer than ever before. Yet a lot of questions remain unanswered. Especially now that the automotive industry moves towards autonomous systems in series production vehicles, the task of precise localization has to be solved with automotive grade sensors and keep memory and processing consumption at a mini- mum. This thesis investigates the Simultaneous Localization and Mapping (SLAM) prob- lem for autonomous driving scenarios on a parking lot using low cost automotive sensors. The main focus is herby devoted to the RAdio Detection And Ranging (RADAR) sensor, which has not been widely analyzed in an autonomous driving scenario so far, even though they are abundant in the automotive industry for ap- plications such as Adaptive Cruise Control (ACC). Due to the high noise floor, the radar sensor has widely been disregarded in the Intelligent Transportation Systems and Robotics communities with regards to SLAM applications. However in this thesis, it is shown that the RADAR sensor proves to be an affordable, robust and precise sensor, when modeling its physical properties correctly. In this regard, a GraphSLAM based framework is introduced, which extracts features from the RADAR sensor and generates an optimized map of the surroundings using the RADAR sensor alone. This framework is used to enable crowd based localization, which is not limited to the RADAR sensor alone. By integrating an automotive Light Detection and Ranging (LiDAR) and stereo camera sensor, a robust and precise localization system can be built that that is suitable for autonomous driving even in complex parking lot scenarios. It it is thereby shown that the RADAR sensor is strongly contributing to obtaining good results in a sensor fusion setup. These results were obtained on an extensive dataset on a parking lot, which has been recorded over the course of several months. It contains different weather conditions, different configurations of parked cars and a multitude of different trajectories to validate the approaches described in this thesis and to come to the conclusion that the RADAR sensor is a reliable sensor in series autonomous driving systems, both in a multi sensor framework and as a single component for localization.
Additive manufacturing (AM) is a promising manufacturing method for many industrial sectors. For this application, industrial requirements such as high production volumes and coordinated implementation must be taken into account. These tasks of the internal handling of production facilities are carried out by the Production Planning and Control (PPC) information system. A key factor in the planning and scheduling is the exact calculation of manufacturing times. For this purpose we investigate the use of Machine Learning (ML) for the prediction of manufacturing times of AM facilities.
In Folge der gegenwärtigen Digitalisierung in der produzierenden Industrie werden Anwendungen oder Services mit potentiell positiven Auswirkungen auf Faktoren wie Effektivität und Arbeitsqualität entwickelt. Ein geeigneter Ansatz zur Stärkung motivierender Aspekte im Arbeitskontext kann Gamification darstellen. In dieser Arbeit ist die initiale Konzeption und Evaluation eines Gamification-Ansatzes für Anwender eines KI-Service zur Maschinenoptimierung dargestellt und möglichen Anforderungen an ein Konzept zur Motivationssteigerung extrahiert.
In dieser Ausarbeitung wird eine zeitliche Vorhersage von Erdbeben getroffen. Hierfür werden mit einem Datensatz aus Labor-Erdbeben Convolutional Neural Networks (CNN) trainiert. Die trainierten Netzwerke geben Vorhersagen, indem sie einen Input an seismischen Daten klassifizieren. Durch das Klassifizieren kann das CNN die zeitliche Entfernung zum nächsten Erdbeben vorhersagen. Es werden hierfür zwei Ansätze miteinander verglichen. Beim ersten Ansatz werden die Originaldaten in ein CNN gegeben. Beim zweiten Ansatz wird vor dem CNN eine Vorverarbeitung der Daten mit den Mel Frequency Cepstral Coefficients (MFCC) durchgeführt. Es zeigt sich, dass mit beiden Ansätzen eine gute Klassifikation möglich ist. Die Kombination aus MFCC und CNN liefert die besseren quantitativen Ergebnisse. Hierbei konnte eine Genauigkeit von 65 % erreicht werden.
Semi-automated image data labelling using AprilTags as a pre-processing step for machine learning
(2019)
Data labelling is a pre-processing step to prepare data for machine learning. There are many ways to collect and prepare this data, but these are usually associated with a greater effort. This paper presents an approach to semi-automated image data labelling using AprilTags. The AprilTags attached to the object, which contain a unique ID, make it possible to link the object surfaces to a particular class. This approach will be implemented and used to label data of a stackable box.
The data is evaluated by training a You Only Look Once (YOLO) net, with a subsequent evaluation of the detection results. These results show that the semi-automatically collected and labelled data can certainly be used for machine learning. However, if concise features of an object surface are covered by the AprilTag, there is a risk that the concerned class will not be recognized. It can be assumed that the labelled data can not only be used for YOLO, but also for other machine learning approaches.
Bereits zum elften Mal findet nun die Studierendenkonferenz Informatics Inside statt. Als Teil des Masterstudiengangs Human-Centered Computing organisieren Masterstudierende selbständig eine vollumfängliche wissenschaftliche Konferenz. Die Informatik ist nach wie vor ständigem Wandel unterworfen. Unsere Studierenden tragen diesem Wandel bei, indem sie in ihrer wissenschaftllichen Vertiefung aktuelle Problemstellungen durch innovative Konzepte lösen. Inzwischen ist die Informatik aber auch nicht immer sofort sichtbar. Das merken wir immer dann, wenn etwas nicht wie vorgesehen funktioniert. Das diesjährige Motto der Informatics Inside ist experience (IT);, verdeckt als Funktionsaufruf:).
Serverless computing is an emerging cloud computing paradigm with the goal of freeing developers from resource management issues. As of today, serverless computing platforms are mainly used to process computations triggered by events or user requests that can be executed independently of each other. These workloads benefit from on-demand and elastic compute resources as well as per-function billing. However, it is still an open research question to which extent parallel applications, which comprise most often complex coordination and communication patterns, can benefit from serverless computing.
In this paper, we introduce serverless skeletons for parallel cloud programming to free developers from both parallelism and resource management issues. In particular, we investigate on the well known and widely used farm skeleton, which supports the implementation of a wide range of applications. To evaluate our concepts, we present a prototypical development and runtime framework and implement two applications based on our framework: Numerical integration and hyperparameter optimization - a commonly applied technique in machine learning. We report on performance measurements for both applications and discuss
the usefulness of our approach.
Continuous refactoring is necessary to maintain source code quality and to cope with technical debt. Since manual refactoring is inefficient and error prone, various solutions for automated refactoring have been proposed in the past. However, empirical studies have shown that these solutions are not widely accepted by software developers and most refactorings are still performed manually. For example, developers reported that refactoring tools should support functionality for reviewing changes. They also criticized that introducing such tools would require substantial effort for configuration and integration into the current development environment.
In this paper, we present our work towards the Refactoring-Bot, an autonomous bot that integrates into the team like a human developer via the existing version control platform. The bot automatically performs refactorings to resolve code smells and presents the changes to a developer for asynchronous review via pull requests. This way, developers are not interrupted in their workflow and can review the changes at any time with familiar tools. Proposed refactorings can then be integrated into the code base via the push of a button. We elaborate on our vision, discuss design decisions, describe the current state of development, and give an outlook on planned development and research activities.
To remain competitive in a fast changing environment, many companies started to migrate their legacy applications towards a Microservices architecture. Such extensive migration processes require careful planning and consideration of implications and challenges likewise. In this regard, hands-on experiences from industry practice are still rare. To fill this gap in scientific literature, we contribute a qualitative study on intentions, strategies, and challenges in the context of migrations to Microservices. We investigated the migration process of 14 systems across different domains and sizes by conducting 16 in-depth interviews with software professionals from 10 companies. Along with a summary of the most important findings, we present a separate discussion of each case. As primary migration drivers, maintainability and scalability were identified. Due to the high complexity of their legacy systems, most companies preferred a rewrite using current technologies over splitting up existing code bases. This was often caused by the absence of a suitable decomposition approach. As such, finding the right service cut was a major technical challenge, next to building the necessary expertise with new technologies. Organizational challenges were especially related to large, traditional companies that simultaneously established agile processes. Initiating a mindset change and ensuring smooth collaboration between teams were crucial for them. Future research on the evolution of software systems can in particular profit from the individual cases presented.