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The troubles began when Tom, the business analyst, asked the customer what he wants. The customer came up with good ideas for software features. Tom created a brilliant roadmap and defined the requirements for a new software product. Mary, the development team leader, was already eager to start developing and happy when she got the requirements. She and her team went ahead and created the software right away. Afterwards, Paul tested the software against the requirements. As soon as the software fulfilled the requirements, Linda, the product manager, deployed it to the customer. The customer did not like the software and ignored it. Ringo, the head of software development, was fired. How come? Nowadays, we have tremendous capabilities for creating nearly all kinds of software to fulfill the needs of customers. We can apply agile practices for reacting flexibly to changing requirements, we can use distributed development, open source, or other means for creating software at low cost, we can use cloud technologies for deploying software rapidly, and we can get enormous amounts of data showing us how customers actually use software products. However, the sad reality is that around 90% of products fail, and more than 60% of the features of a typical software product are rarely or never used. But there is a silver lining – an insight regarding successful features: Around 60% of the successes stem from a significant change of an initial idea. This gives us a hint on how to build the right software for users and customers.
Information Systems in Distributed Environment (ISDE) is becoming a prominent standard in this globalization era due to advancement in information and communication technologies. The advent of the internet has supported Distributed Software Development (DSD) by introducing new concepts and opportunities, resulting in benefits such as scalability, flexibility, interdependence, reduced cost, resource pools, and usage tracking. The distributed development of information systems as well as their deployment and operation in distributed environments impose new challenges for software organizations and can lead to business advantages. In distributed environments, business units collaborate across time zones, organizational boundaries, work cultures and geographical distances, something that ultimately has led to an increasing diversification and growing complexity of cooperation among units. The real-world practice of developing, deployment and operation of information systems in globally distributed projects has been viewed from various perspectives, though technical and engineering in conjunction with managerial and organizational viewpoints have dominated the researcher’s attention so far. Successful participation in distributed environments, however, is ultimately a matter of the participants understanding and exploiting the particularities of their respective local contexts at specific points in time and exploring practical solutions through the local resources available.
This special issue of the Computer standards & interfaces journal therefore includes papers received from the public call for papers and extended and improved versions of those papers that were selected from the best of the International Workshop on Information Systems in Distributed Environment (ISDE 2014). It aims to serve as a forum to bring together academics, researchers, practitioners and students in the field of distributed information system, by presenting novel developments and lesson learned from real world cases, and to promote the exchange of ideas, discussion and advancement in these areas.