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The article pleads for Education for Sustainable Development (ESD) in the textile and fashion sector and shows possibilities how this can be implemented from elementary school to higher education and vocational training. It begins by highlighting the non-sustainable practices and deficits that can be found in the fashion and textile sector worldwide and explains the sustainability goals in the context of the UN Roadmap ESD for 2030. In order to raise the awareness for sustainability and implement these goals, education is needed. The article introduces the concept of ESD as a guiding principle with the core element design competence, implemented by the interdisciplinary method of Design Thinking (DT). In order to successfully teach the ESD-relevant design competence, various didactic principles are required. It can be shown that they are very similar to the principles and phases of DT. Within a research project DT and its potential for implementing ESD has been investigated in teaching-learning situations at elementary schools as well as in an interdisciplinary seminar for student teachers. These findings have been transferred to the EU project Fashion DIET, which pursues the goal of implementing ESD in the textile and fashion sector. By means of an online pilot workshop, the methods and principles of DT were presented and explained to lecturers, teachers and educators, who gave their feedback on the potential of DT as a method to implement ESD as a guiding principle in their curricula.
We address the problem of 3D face recognition based on either 3D sensor data, or on a 3D face reconstructed from a 2D face image. We focus on 3D shape representation in terms of a mesh of surface normal vectors. The first contribution of this work is an evaluation of eight different 3D face representations and their multiple combinations. An important contribution of the study is the proposed implementation, which allows these representations to be computed directly from 3D meshes, instead of point clouds. This enhances their computational efficiency. Motivated by the results of the comparative evaluation, we propose a 3D face shape descriptor, named Evolutional Normal Maps, that assimilates and optimises a subset of six of these approaches. The proposed shape descriptor can be modified and tuned to suit different tasks. It is used as input for a deep convolutional network for 3D face recognition. An extensive experimental evaluation using the Bosphorus 3D Face, CASIA 3D Face and JNU-3D Face datasets shows that, compared to the state of the art methods, the proposed approach is better in terms of both computational cost and recognition accuracy.