Refine
Document Type
- Conference proceeding (68)
- Journal article (21)
- Book chapter (2)
- Report (1)
- Working Paper (1)
Is part of the Bibliography
- yes (93)
Institute
- Informatik (93)
Publisher
- Springer (26)
- IEEE (22)
- Gesellschaft für Informatik e.V (11)
- Association for Computing Machinery (8)
- Elsevier (7)
- PeerJ Inc. (2)
- RWTH Aachen (2)
- The Association for Computing Machinery, Inc. (2)
- Wiley (2)
- Association for Computing Machinery ACM (1)
For years, agile methods are considered the most promising route toward successful software development, and a considerable number of published studies the (successful) use of agile methods and reports on the benefits companies have from adopting agile methods. Yet, since the world is not black or white, the question for what happened to the traditional models arises. Are traditional models replaced by agile methods? How is the transformation toward Agile managed, and, moreover, where did it start? With this paper we close a gap in literature by studying the general process use over time to investigate how traditional and agile methods are used. Is there coexistence or do agile methods accelerate the traditional processes’ extinction? The findings of our literature study comprise two major results: First, studies and reliable numbers on the general process model use are rare, i.e., we lack quantitative data on the actual process use and, thus, we often lack the ability to ground process-related research in practically relevant issues. Second, despite the assumed dominance of agile methods, our results clearly show that companies enact context-specific hybrid solutions in which traditional and agile development approaches are used in combination.
Managers recognize that software development project teams need to be developed and guided. Although technical skills are necessary, non-technical (NT) skills are equally, if not more, necessary for project success. Currently, there are no proven tools to measure the NT skills of software developers or software development teams. Behavioral markers (observable behaviors that have positive or negative impacts on individual or team performance) are beginning to be successfully used by airline and medical industries to measure NT skill performance. The purpose of this research is to develop and validate the behavior marker system tool that can be used by different managers or coaches to measure the NT skills of software development individuals and teams. This paper presents an empirical study conducted at the Software Factory where users of the behavior marker tool rated video clips of software development teams. The initial results show that the behavior marker tool can be reliably used with minimal training.
Software process improvement (SPI) is around for decades: frameworks are proposed, success factors are studied, and experiences have been reported. However, the sheer mass of concepts, approaches, and standards published over the years overwhelms practitioners as well as researchers. What is out there? Are there new emerging approaches? What are open issues? Still, we struggle to answer the question for what is the current state of SPI and related research? In this paper, we present initial results from a systematic mapping study to shed light on the field of SPI and to draw conclusions for future research directions. An analysis of 635 publications draws a big picture of SPI-related research of the past 25 years. Our study shows a high number of solution proposals, experience reports, and secondary studies, but only few theories. In particular, standard SPI models like CMMI and ISO/IEC 15504 are analyzed, enhanced, and evaluated for applicability, whereas these standards are critically discussed from the perspective of SPI in small-to- medium-sized companies, which leads to new specialized frameworks. Furthermore, we find a growing interest in success factors to aid companies in conducting SPI.
Entrepreneurs and small and medium enterprises usually have issues on developing new prototypes, new ideas or testing new techniques. In order to help them, in the last years, academic Software Factories, a new concept of collaboration between universities and companies have been developed. Software Factories provide a unique environment for students and companies. Students benefit from the possibility of working in a real work environment learning how to apply the state of the art of the existing techniques and showing their skills to entrepreneurs. Companies benefit from the risk-free environment where they can develop new ideas, in a protected environment. Universities finally benefit from this setup as a perfect environment for empirical studies in industrial-like environment. In this paper, we present the network of academic Software Factories in Europe, showing how companies had already benefit from existing Software Factories and reporting success stories. The results of this paper can increase the network of the factories and help other universities and companies to setup similar environment to boost the local economy.
A behavior marker for measuring non-technical skills of software professionals : an empirical study
(2015)
Managers recognize that software development teams need to be developed. Although technical skills are necessary, non-technical (NT) skills are equally, if not more, necessary for project success. Currently, there are no proven tools to measure the NT skills of software developers or software development teams. Behavioral markers (observable behaviors that have positive or negative impacts on individual or team performance) are successfully used by airline and medical industries to measure NT skill performance. This research developed and validated a behavior marker tool rated video clips of software development teams. The initial results show that the behavior marker tool can be reliably used with minimal training.
The troubles began when Tom, the business analyst, asked the customer what he wants. The customer came up with good ideas for software features. Tom created a brilliant roadmap and defined the requirements for a new software product. Mary, the development team leader, was already eager to start developing and happy when she got the requirements. She and her team went ahead and created the software right away. Afterwards, Paul tested the software against the requirements. As soon as the software fulfilled the requirements, Linda, the product manager, deployed it to the customer. The customer did not like the software and ignored it. Ringo, the head of software development, was fired. How come? Nowadays, we have tremendous capabilities for creating nearly all kinds of software to fulfill the needs of customers. We can apply agile practices for reacting flexibly to changing requirements, we can use distributed development, open source, or other means for creating software at low cost, we can use cloud technologies for deploying software rapidly, and we can get enormous amounts of data showing us how customers actually use software products. However, the sad reality is that around 90% of products fail, and more than 60% of the features of a typical software product are rarely or never used. But there is a silver lining – an insight regarding successful features: Around 60% of the successes stem from a significant change of an initial idea. This gives us a hint on how to build the right software for users and customers.
A software process is the game plan to organize project teams and run projects. Yet, it still is a challenge to select the appropriate development approach for the respective context. A multitude of development approaches compete for the users’ favor, but there is no silver bullet serving all possible setups. Moreover, recent research as well as experience from practice shows companies utilizing different development approaches to assemble the best-fitting approach for the respective company: a more traditional process provides the basic framework to serve the organization, while project teams embody this framework with more agile (and/or lean) practices to keep their flexibility. The paper at hand provides insights into the HELENA study with which we aim to investigate the use of “Hybrid dEveLopmENt Approaches in software systems development”. We present the survey design and initial findings from the survey’s test runs. Furthermore, we outline the next steps towards the full survey.
Software Process Improvement (SPI) programs have been implemented, inter alia, to improve quality and speed of software development. SPI addresses many aspects ranging from individual developer skills to entire organizations. It comprises, for instance, the optimization of specific activities in the software lifecycle as well as the creation of organizational awareness and project culture. In the course of conducting a systematic mapping study on the state-of-the-art in SPI from a general perspective, we observed Software Quality Management (SQM) being of certain relevance in SPI programs. In this paper, we provide a detailed investigation of those papers from the overall systematic mapping study that were classified as addressing SPI in the context of SQM (including testing). From the main study’s result set, 92 papers were selected for an in-depth systematic review to study the contributions and to develop an initial picture of how these topics are addressed in SPI. Our findings show a fairly pragmatic contribution set in which different solutions are proposed, discussed, and evaluated. Among others, our findings indicate a certain reluctance towards standard quality or (test) maturity models and a strong focus on custom review, testing, and documentation techniques, whereas a set of five selected improvement measures is almost equally addressed.
Context: Companies need capabilities to evaluate the customer value of software intensive products and services. One way of systematically acquiring data on customer value is running continuous experiments as part of the overall development process. Objective: This paper investigates the first steps of transitioning towards continuous experimentation in a large company, including the challenges faced. Method: We conduct a single-case study using participant observation, interviews, and qualitative analysis of the collected data. Results: Results show that continuous experimentation was well received by the practitioners and practising experimentation helped them to enhance understanding of their product value and user needs. Although the complexities of a large multi-stakeholder business to-business (B2B) environment presented several challenges such as inaccessible users, it was possible to address impediments and integrate an experiment in an ongoing development project. Conclusion: Developing the capability for continuous experimentation in large organisations is a learning process which can be supported by a systematic introduction approach with the guidance of experts. We gained experience by introducing the approach on a small scale in a large organisation, and one of the major steps for future work is to understand how this can be scaled up to the whole development organisation.
Context: The current transformation of automotive development towards innovation, permanent learning and adapting to changes are directing various foci on the integration of agile methods. Although, there have been efforts to apply agile methods in the automotive domain for many years, a wide-spread adoption has not yet taken place.
Goal: This study aims to gain a better understanding of the forces that prevent the adoption of agile methods.
Method: Survey based on 16 semi-structured interviews from the automotive domain. The results are analyzed by means of thematic coding.
Results: Forces that prevent agile adoption are mainly of organizational, technical and social nature and address inertia, anxiety and context factors. Key challenges in agile adoption are related to transforming organizational structures and culture, achieving faster software release cycles without loss of quality, the importance of software reuse in combination with agile practices, appropriate quality assurance measures, and the collaboration with suppliers and other disciplines such as mechanics.
Conclusion: Significant challenges are imposed by specific characteristics of the automotive domain such as high quality requirements and many interfaces to surrounding rigid and inflexible processes. Several means are identified that promise to overcome these challenges.