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Due to the growing importance of videos for B2B sales outreach, this study proposes an extended model based on the Corporate-Video Model by Büsching and Meidel (2016) and a qualitative survey with high-ranking company representatives. The findings comprise seven complementary categories: structure, communication, product display, information content, unique selling proposition, value-based selling, and dramaturgy of product videos. The model extension aids practitioners in analyzing and conceptualizing compelling B2B product videos.
The usage of webinars is witnessing a resurgence in popularity, especially since the COVID-19 pandemic. It is now revealing itself to be an actual shift in how buyers and sellers do business in the future. Therefore, this study aims to investigate whether webinars will continue to be a valuable tool in B2B sales in the future. Specifically, it aims to gain a deeper understanding of how the role of webinars evolved in recent years and analyze its future potential.
Webinars are an essential tool for a wide variety of different use cases. While they have been around for over a decade, webinars recently have seen a resurgence in popularity. As the COVID-19 pandemic strictly limited contact between people and made them work from home as an only option, hosting and participating in webinars has become more common than ever - whether in business, education, or leisure.
Webinars can be effective for various purposes as they are held in real-time and allow multiple engagement opportunities between attendees and hosts. Moreover, because of their remote nature, webinars are more cost-effective and time-saving in organizing and supervising. Consequently, it is cheaper and more convenient to reach your desired target group as a webinar host than to hold a seminar in physical form. Among other reasons, convenience and interaction seem to be the most potent aspects of cementing webinars as a tool in the digital world. Nevertheless, where exactly are they used, and how do they create value in their respective usage fields?
Customer Success Management is the next evolution in complex sales that drives growth. Moreover, Customer Success Management is a modern holistic sales philosophy and part of a professional customer experience management strategy. The following conceptual paper discusses fundamental thoughts based on value-based selling, customer success focus, and a clear view on a perspective beyond selling that will gain importance in the future.
Social commerce
(2022)
The concept of “social commerce” refers to a synthesis of e-commerce and social media. Despite the rapid growth in users of and revenues from social commerce, so far little in-depth research has been conducted in Germany on this topic. The goal here, therefore, is to conduct schematic research of the literature and an online survey of German consumers to analyze the potential opportunities for companies.
Social-Customer-Relationship-Management zeichnet sich vor allem durch die Möglichkeit eines zentralen, überregionalen Kundendialogs mit der Option einer inhaltlichen Segmentierung aus. Obwohl Wissenschaftler schon seit Längerem die Vorteile von Social CRM als ganzheitliche Marketingstrategie betonen, versuchen nur wenig Unternehmen eine ernsthafte Etablierung. Dabei eignet sich dieser Ansatz insbesondere für größere Firmen, die eine Palette unterschiedlicher Produkte überregional unter einem Markennamen vertreiben. Hier könnte Social CRM eine sinnvolle Bereicherung für das CRM-Instrumentarium darstellen und je nach Art der vertriebenen Produkte auch zum Qualitätsmanagement beitragen.
Gamification erfährt seit Jahren zunehmende Aufmerksamkeit in Wissenschaft und Praxis. Eine 2019 veröffentliche Metaanalyse zur Gamification-Forschung zeigt, dass der Fokus bislang auf den Bereichen Bildung und Gesundheit lag. Mit verbreiteter Anwendung steigt allerdings der Bedarf, die Forschung auf weitere Felder auszuweiten. Dieser Beitrag ergründet die Potenziale von Gamification im B-to-B-Vertrieb. Eine Betrachtung an dieser Stelle eignet sich aus den folgenden Gründen: Gamification wird vor allem für diejenigen Felder als attraktiv bezeichnet, wo Aktivitäten komplex und vielfältig sind und Fortschritt nur schwer nachzuvollziehen ist. Darüber hinaus unterstützt Gamification in der Erzielung nachhaltiger Ergebnisse mit Kontinuität und langfristigem Engagement.
Affordable Luxury Sports Cars in Germany : Investigating the Determinants of Customer Experience
(2022)
The article discusses the factors affecting the customer experience when buying affordable luxury sports cars in Germany by identifying differences between first-time and experienced buyers. It emphasizes the need for the creation of two different customer journeys based on different customer experience clusters, a touchpoint analysis from the customer perspective identified differences in purchase stages, and staff behaviour and brand trust for customer satisfaction and brand identification.