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For large-scale processes as implemented in organizations that develop software in regulated domains, comprehensive software process models are implemented, e.g., for compliance requirements. Creating and evolving such processes is demanding and requires software engineers having substantial modeling skills to create consistent and certifiable processes. While teaching process engineering to students, we observed issues in providing and explaining models. In this paper, we present an exploratory study in which we aim to shed light on the challenges students face when it comes to modeling. Our findings show that students are capable of doing basic modeling tasks, yet, fail in utilizing models correctly. We conclude that the required skills, notably abstraction and solution development, are underdeveloped due to missing practice and routine. Since modeling is key to many software engineering disciplines, we advocate for intensifying modeling activities in teaching.
The world is becoming increasingly digital. People have become used to learning and interacting with the world around them through technology, accelerated even further by the Covid-19 pandemic. This is especially relevant to the generation currently entering education systems and the workforce. Considering digital aids and methods of learning are important for future learning. The increasing online learning needs open the case for integrating digital learning aspects such as serious gaming within education and training systems. Learning factories fall amongst the education and training systems that can benefit from integration with digital learning extensions. Digital capabilities such as digital twins and models further enable the exploration of integrating digital serious games as an extension of learning factories. Since learning factories are meant for a range of different learning, training, and research purposes, such serious games need to be adaptable across stakeholder perspectives to maximize the value gained from the time and cost invested into such design and development. Research into the development of adaptive serious games for multiple stakeholder perspectives must first determine whether such development can be developed that reaches the objectives set for different included stakeholder perspectives. The purpose of this research is to investigate this at the hand of the practical development of a digital adaptive serious game for stakeholder perspectives.
Product engineering and subsequent phases of product lifecycles are predominantly managed in isolation. Companies therefore do not fully exploit potentials through using data from smart factories and product usage. The novel intelligent and integrated Product Lifecycle Management (i²PLM) describes an approach that uses these data for product engineering. This paper describes the i²PLM, shows the cause-and-effect relationships in this context and presents in detail the validation of the approach. The i²PLM is applied and validated on a smart product in an industrial research environment. Here, the subsequent generation of a smart lunchbox is developed based on production and sensor data. The results of the validation give indications for further improvements of the i²PLM. This paper describes how to integrate the i²PLM into a learning factory.
Ecuador, traditionally an agricultural based economy, has a great potential for valorizing their industrial residues. This study, presents a techno-economic analysis for applying a novel biomass oxidation method to produce formic and acetic acids from coffee husk residues in Machala, Ecuador. The analysis determined that the time of return of investment was lower than 5 years, making this project economically feasible, when producing approx. 1000 tons of formic acid per year, which is enough for supplying the Ecuadorian market. This production, would reduce imports costs and develop the chemical industry in the country.
Near-Data Processing (NDP) is a key computing paradigm for reducing the ever growing time and energy costs of data transport versus computations. With their flexibility, FPGAs are an especially suitable compute element for NDP scenarios. Even more promising is the exploitation of novel and future non-volatile memory (NVM) technologies for NDP, which aim to achieve DRAM-like latencies and throughputs, while providing large capacity non-volatile storage.
Experimentation in using FPGAs in such NVM-NDP scenarios has been hindered, though, by the fact that the NVM devices/FPGA boards are still very rare and/or expensive. It thus becomes useful to emulate the access characteristics of current and future NVMs using off-the-shelf DRAMs. If such emulation is sufficiently accurate, the resulting FPGA-based NDP computing elements can be used for actual full-stack hardware/software benchmarking, e.g., when employed to accelerate a database.
For this use, we present NVMulator, an open-source easy-to-use hardware emulation module that can be seamlessly inserted between the NDP processing elements on the FPGA and a conventional DRAM-based memory system. We demonstrate that, with suitable parametrization, the emulated NVM can come very close to the performance characteristics of actual NVM technologies, specifically Intel Optane. We achieve 0.62% and 1.7% accuracy for cache line sized accesses for read and write operations, while utilizing only 0.54% of LUT logic resources on a Xilinx/AMD AU280 UltraScale+ FPGA board. We consider both file-system as well as database access patterns, examining the operation of the RocksDB database when running on real or emulated Optane-technology memories.
The article pleads for Education for Sustainable Development (ESD) in the textile and fashion sector and shows possibilities how this can be implemented from elementary school to higher education and vocational training. It begins by highlighting the non-sustainable practices and deficits that can be found in the fashion and textile sector worldwide and explains the sustainability goals in the context of the UN Roadmap ESD for 2030. In order to raise the awareness for sustainability and implement these goals, education is needed. The article introduces the concept of ESD as a guiding principle with the core element design competence, implemented by the interdisciplinary method of Design Thinking (DT). In order to successfully teach the ESD-relevant design competence, various didactic principles are required. It can be shown that they are very similar to the principles and phases of DT. Within a research project DT and its potential for implementing ESD has been investigated in teaching-learning situations at elementary schools as well as in an interdisciplinary seminar for student teachers. These findings have been transferred to the EU project Fashion DIET, which pursues the goal of implementing ESD in the textile and fashion sector. By means of an online pilot workshop, the methods and principles of DT were presented and explained to lecturers, teachers and educators, who gave their feedback on the potential of DT as a method to implement ESD as a guiding principle in their curricula.
The increase in distributed energy generation, such as photovoltaic systems (PV) or combined heat and power plants (CHP), poses new challenges to almost every distribution network operator (DNO). In the low-voltage (LV) grids, where installed PV capacity approaches the magnitude of household load, reverse power flow occurs at the secondary substa-tions. High PV penetration leads to voltage rise, flicker and loading problems. These problems have been addressed by the application of various techniques amongst which is the deployment of step voltage regulators (SVR). SVR can solve the voltage problem, but do not prevent or reduce reverse power flows. Therefore, the application of SVR in low voltage grids can result in significant power losses upstream. In this paper we present part of a research project investi-gating the application of remote-controlled cable cabinets (CC) with metering units in a low-voltage network as a possible alternative for SVR. A new generation of custom-made remote-control cable cabinets has been deployed and dynamic network reconfigurations (NR) have been realized with the following objectives: (i) reduction of reverse power flow through the secondary substation to the upstream network and therefore a reduction of upstream losses, (ii) reduction of the voltage rise caused by distributed energy resources and (iii) load balancing in the low-voltage grid. Secondary objec-tives are to improve the DNO's insight into the state of the network and to provide further information on future smart grid integration.
OpenAPI, WADL, RAML, and API Blueprint are popular formats for documenting Web APIs. Although these formats are in general both human and machine-readable, only the part of the format describing the syntax of a Web API is machine-understandable. Descriptions, which explain the meaning and purpose of Web API elements, are embedded as natural language text snippets into documents and target human readers but not machines. To enable machines to read and process these state-of-practice Web API documentation, we propose a Transformer model that solves the generic task of identifying a Web API element within a syntax structure that matches a natural language query. For our first prototype, we focus on the Web API integration task of matching output with input parameters and fined-tuned a pre-trained CodeBERT model to the downstream task of question answering with samples from 2,321 OpenAPI documentation. We formulate the original question answering problem as a multiple choice task: given a semantic natural language description of an output parameter (question) and the syntax of the input schema (paragraph), the model chooses the input parameter (answer) in the schema that best matches the description. The paper describes the data preparation, tokenization, and fine-tuning process as well as discusses possible applications of our model as part of a recommender system. Furthermore, we evaluate the generalizability and the robustness of our fine-tuned model, with the result that it achieves an accuracy of 81.46% correctly chosen parameters.
It is widely recognized that Education for Sustainable Development (ESD) plays a critical role in creating a more sustainable world by fostering the development of the knowledge, skills, understanding, values, and actions necessary for such change (UNESCO, 2020). In this context, ESD represents a holistic approach that focuses on lifelong learning to create informed people who can make decisions today and in the future. Related to the textile and fashion industry, ESD is an appropriate approach to continuously implement sustainability aspects in education and training. To achieve this goal, the European project "Sustainable Fashion Curriculum at Textile Universities in Europe - Development, Implementation and Evaluation of a Teaching Module for Educators" (Fashion DIET) has developed a digital teaching module in a partnership between a University of Education and universities with textile departments. The main objective of the project is to elaborate an ESD module for university lecturers in order to introduce a sustainable fashion curriculum in textile universities in Europe and implement it in educational systems. The project therefore aims to train educators along the textile supply chain, to inform the young generation about the latest aspects of sustainability and raise awareness by implementing ESD in textile education. This paper presents the learning outcomes of the modules on sustainable fashion design and related production technologies developed by the technical university partners, as part of the total of 42 courses covering didactic-methodological approaches and the sustainable orientation of the fashion market, offered at the consortium level. The project content is made available as Open Educational Resources through Glocal Campus, an open-access e-learning platform that enables virtual collaboration between universities.
As fuel prices climb and the global automotive sector migrates to more sustainable vehicle technologies, the future of South Africa’s minibus taxis is in flux. The authors’ previous research has found that battery electric technology struggles to meet all the mobility requirements of minibus taxis. They investigate the technical feasibility of powering taxis with hydrogen fuel cells instead. The following results are projected using a custom-built simulator, and tracking data of taxis based in Stellenbosch, South Africa. Each taxi requires around 12 kg of hydrogen gas per day to travel an average distance of 360 km. 465 kWh of electricity, or 860 m2 of solar panels, would electrolyse the required green hydrogen. An economic analysis was conducted on the capital and operational expenses of a system of ten hydrogen taxis and an electrolysis plant. Such a pilot project requires a minimum investment of € 3.8 million (R 75 million), for a 20 year period. Although such a small scale roll-out is technically feasible and would meet taxis’ performance requirements, the investment cost is too high, making it financially unfeasible. They conclude that a large scale solution would need to be investigated to improve financial feasibility; however, South Africa’s limited electrical generation capacity poses a threat to its technical feasibility. The simulator is uploaded at: https://gitlab.com/eputs/ev-fleet-sim-fcv-model.