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Sprachassistenten gewinnen als Alltagshelfer immer mehr an Bedeutung. Sie beeinflussen die Art und Weise, wie Menschen Aufgaben erledigen und mit Unternehmen interagieren. Eine qualitative Studie hat die Nutzungsbereitschaft beim Kauf von High-Involvement-Produkten über Sprachassistenten untersucht. Zukünftig könnte Voice Commerce für diese Produkte an Relevanz gewinnen.
This study examines the phenomenon of Virtual Influencer (VI) marketing and its impact on customer purchase behavior. The aim is to understand the scope and impact of VI marketing. The study compares VI marketing to traditional Human Influencer (HI) marketing and identifies the unique benefits and challenges associated with VIs. A survey was conducted to gain insight into consumer attitudes and behaviors toward VIs. Key findings reveal varying levels of trust and acceptance of VIs among consumers. While some participants expressed openness to buying products promoted by VIs, others had reservations about their authenticity. The study also explores the potential role of VIs in the metaverse, highlighting business opportunities and challenges in this evolving digital landscape. Overall, this research sheds light on the growing influence of VIs and the need for further research in the field of marketing.
Will chatbots play a significant role for B2B marketingin the future? Chatbots in B2B businesses
(2022)
Digitalization has gained a foothold in our everyday lives. However, it remains to be seen what digital tools B2B companies can benefit from. During the last few years, chatbots have been on the rise and have played a more significant role in B2B marketing. Thus, this research follows a literature review to examine the current state of B2B chatbots. With this, the study will discover the buyer’s preferences for chatbots compared to sales agents and the role of chatbots in different stages of the B2B sales funnel.
This article aims to give an overview of what German business needs in current times. By illustrating the Made in Germany label as a perceived image in sales, specific attributes are being evaluated to explain better the challenges German businesses are currently facing: Digitization, Education, Environment, and Quality & China.
Gamification erfährt seit Jahren zunehmende Aufmerksamkeit in Wissenschaft und Praxis. Eine 2019 veröffentliche Metaanalyse zur Gamification-Forschung zeigt, dass der Fokus bislang auf den Bereichen Bildung und Gesundheit lag. Mit verbreiteter Anwendung steigt allerdings der Bedarf, die Forschung auf weitere Felder auszuweiten. Dieser Beitrag ergründet die Potenziale von Gamification im B-to-B-Vertrieb. Eine Betrachtung an dieser Stelle eignet sich aus den folgenden Gründen: Gamification wird vor allem für diejenigen Felder als attraktiv bezeichnet, wo Aktivitäten komplex und vielfältig sind und Fortschritt nur schwer nachzuvollziehen ist. Darüber hinaus unterstützt Gamification in der Erzielung nachhaltiger Ergebnisse mit Kontinuität und langfristigem Engagement.
Affordable Luxury Sports Cars in Germany : Investigating the Determinants of Customer Experience
(2022)
The article discusses the factors affecting the customer experience when buying affordable luxury sports cars in Germany by identifying differences between first-time and experienced buyers. It emphasizes the need for the creation of two different customer journeys based on different customer experience clusters, a touchpoint analysis from the customer perspective identified differences in purchase stages, and staff behaviour and brand trust for customer satisfaction and brand identification.
Stetiger Wandel macht auch vor dem Vertriebsprozess deutscher KMU nicht Halt. Evolutive Umwelteinflüsse sowie revolutionäres Handeln stehen im Zentrum eines Umbruchs im Vertrieb. Ergebnisse aus einem quantitativen Stimmungsbarometer deutscher KMU ermöglichen das Ableiten unternehmerischer Handlungsempfehlungen für Vertriebsorganisationen.
This paper intends to give an insight on how to develop a customer loyalty-focused gamification concept, that will trigger intrinsic motivation and hence strengthen customer loyalty, using the mobility industry as an example. The authors conducted explorative expert interviews to create a cross-industry process chart that guides the generic development of a customer loyalty-focused gamification concept.