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Social networks, smart portable devices, Internet of Things (IoT) on base of technologies like analytics for big data and cloud services are emerging to support flexible connected products and agile services as the new wave of digital transformation. Biological metaphors of living and adaptable ecosystems with service-oriented enterprise architectures provide the foundation for self-optimizing and resilient run-time environments for intelligent business services and related distributed information systems. We are extending Enterprise Architecture (EA) with mechanisms for flexible adaptation and evolution of information systems having distributed IoT and other micro-granular digital architecture to support next digitization products, services, and processes. Our aim is to support flexibility and agile transformation for both IT and business capabilities through adaptive digital enterprise architectures. The present research paper investigates additionally decision mechanisms in the context of multi-perspective explorations of enterprise services and Internet of Things architectures by extending original enterprise architecture reference models with state of art elements for architectural engineering and digitization.
In times of dynamic markets, enterprises have to be agile to be able to quickly react to market influences. Due to the increasing digitization of products, the enterprise IT often is affected when business models change. Enterprise Architecture Management (EAM) targets a holistic view of the enterprise’ IT and their relations to the business. However, Enterprise Architectures (EA) are complex structures consisting of many layers, artifacts and relationships between them. Thus, analyzing EA is a very complex task for stakeholders. Visualizations are common vehicles to support analysis. However, in practice visualization capabilities lack flexibility and interactivity. A solution to improve the support of stakeholders in analyzing EAs might be the application of visual analytics. Starting from a systematic literature review, this article investigates the features of visual analytics relevant for the context of EAM.
The third Digital Enterprise Computing Conference DEC 17 at the Herman Hollerith Center in Böblingen brings together students, researchers, and practitioners to discuss solutions, experiences, and future developments for the digital transformation. Digitization of business and IT defines the conference agenda: digital models & architecture, digital marketing, agility & innovation.
With the Internet of Things being one of the most discussed trends in the computer world lately, many organizations find themselves struggling with the great paradigm shift and thus the implementation of IoT on a strategic level. The Ignite methodoogy as a part of the Enterprise-IoT project promises to support organizations with these strategic issues as it combines best practices with expert knowledge from diverse industries helping to create a better understanding of how to transform into an IoT driven business. A framework that is introduced within the context of IoT business model development is the Bosch IoT Business Model Builder. In this study the provided framework is compared to the Osterwalder Business Model Canvas and the St. Gallen Business Model Navigator, the most commonly used and referenced frameworks according to a quantitative literature analysis.
Purpose: Medical processes can be modeled using different methods and notations.Currently used modeling systems like Business Process Model and Notation (BPMN) are not capable of describing the highly flexible and variable medical processes in sufficient detail.
Methods: We combined two modeling systems, Business Process Management (BPM) and Adaptive Case Management (ACM), to be able to model non-deterministic medical processes. We used the new Standards Case Management Model and Notation (CMMN) and Decision Management Notation (DMN).
Results: First, we explain how CMMN, DMN and BPMN could be used to model non-deterministic medical processes. We applied this methodology to model 79 cataract operations provided by University Hospital Leipzig, Germany, and four cataract operations provided by University Eye Hospital Tuebingen, Germany. Our model consists of 85 tasks and about 20 decisions in BPMN. We were able to expand the system with more complex situations that might appear during an intervention.
Conclusion: An effective modeling of the cataract intervention is possible using the combination of BPM and ACM. The combination gives the possibility to depict complex processes with complex decisions. This combination allows a significant advantage for modeling perioperative processes.
Data Integration of heterogeneous data sources relies either on periodically transferring large amounts of data to a physical Data Warehouse or retrieving data from the sources on request only. The latter results in the creation of what is referred to as a virtual Data Warehouse, which is preferable when the use of the latest data is paramount. However, the downside is that it adds network traffic and suffers from performance degradation when the amount of data is high. In this paper, we propose the use of a readCheck validator to ensure the timeliness of the queried data and reduced data traffic. It is further shown that the readCheck allows transactions to update data in the data sources obeying full Atomicity, Consistency, Isolation, and Durability (ACID) properties.
The digital transformation of our society changes the way we live, work, learn, communicate, and collaborate. This disruptive change drive current and next information processes and systems that are important business enablers for the context of digitization since years. Our aim is to support flexibility and agile transformations for both business domains and related information technology with more flexible enterprise information systems through adaptation and evolution of digital architectures. The present research paper investigates the continuous bottom-up integration of micro-granular architectures for a huge amount of dynamically growing systems and services, like microservices and the Internet of Things, as part of a new composed digital architecture. To integrate micro-granular architecture models into living architectural model versions we are extending enterprise architecture reference models by state of art elements for agile architectural engineering to support digital products, services, and processes.
Steady growing research material in a variety of databases, repositories and clouds make academic content more than ever hard to discover. Finding adequate material for the own research however is essential for every researcher. Based on recent developments in the field of artificial intelligence and the identified digital capabilities of future universities a change in the basic work of academic research is predicted. This study defines the idea of how artificial intelligence could simplifiy academic research at a digital university. Today's studies in the field of AI spectacle the true potential and its commanding impact on academic research.
In recent times, enterprises have been increasingly dealing with the use of social media in internal communication and collaboration. In particular, so-called Enterprise Social Networks (ESN) promise meaningful benefits for the nature of work in corporations. However, these platforms often suffer from poor degrees of use. This raises the question of what initiatives enterprise can launch in order to stimulate the vitality of ESN. Since the use of ESN is often voluntary, individual adoption by employees need to be examined to find an answer. Therefore, the Unified Theory of Acceptance and Use of Technology (UTAUT) model was selected for the theoretical foundation of this paper. Following a qualitative research approach, the available research provides an analysis of expert interviews on specific ESN implementation strategies and included factors. In order to extensively conceptualize and generalize these strategic considerations, we conducted an inductive coding process. The results reveal that ESN implementation strategies can be understood as a multi-level construct (individual vs. group vs. organizational level) containing different factors dependent on the degree of documentation and intensity. This research in progress describes a qualitative evaluation as a preliminary study for further quantitative analysis of an ESN adoption model.
Smart meter based business models for the electricity sector : a systematical literature research
(2017)
The Act on the Digitization of the Energy Transition forces German industries and households to introduce smart meters in order to save engery, to gain individual based electricity tariffs and to digitize the energy data flow. Smart meter can be regarded as the advancement of the traditional meter. Utilizing this new technology enables a wide range of innovative business models that provide additional value for the electricity suppliers as well as for their customers. In this study, we followed a two-step approach. At first, we provide a state-of-the-art comparison of these business models found in the literature and identify structural differences in the way they add value to the offered products and services. Secondly, the business models are grouped into categories with respect to customer segmetns and the added value to the smart grid. Findings indicate that most business models focus on the end-costumer as their main customer.
Digitization in the energy sector is a necessity to enable energy savings and energy efficiency potentials. Managing decentralized corporate energy systems is hindered by a non-existence. The required integration of energy objectives into business strategy creates difficulties resulting in inefficient decisions. To improve this, practice-proven methods such as Balanced Scorecard, Enterprise Architecture Management and the Value Network approach are transferred to the energy domain. The methods are evaluated based on a case study. Managing multi-dimensionality, high complexity and multiple actors are the main drivers for an effective and efficient energy management system. The underlying basis to gain the positive impacts of these methods on decentralized corporate energy systems is digitization of energy data and processes.
The increasing number of connected mobile devices such as fitness trackers and smartphones define new data for health insurances, enabling them to gain deeper insights into the health of their customers. These additional data sources plus the trend towards an interconnected health community, including doctors, hospitals and insurers, lead to challenges regarding data filtering, organization and dissemination. First, we analyze what kind of information is relevant for a digital health insurance. Second, functional and non-functional requirements for storing and managing health data in an interconnected environment are defined. Third, we propose a data architecture for a digitized health insurance, consisting of a data model and an application architecture.
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download charts of mobile applications. However, very little is known about this new generation of mobile online Augmented Reality (AR) games. Existing media usage and technology acceptance theories provide limited applicability to the understanding of its users. Against this background, this research provides a comprehensive framework that incorporates findings from uses & gratification theory (U>), technology acceptance and risk research as well as flow theory. The proposed framework aims at explaining the drivers of attitudinal and intentional reactions, such as continuance in gaming or willingness to conduct in-app purchases. A survey among 642 Pokémon Go players provides insights into the psychological drivers of mobile AR games. Results show that hedonic, emotional and social benefits, and social norms drive, vice versa physical risks (but not privacy risks) hinder consumer reactions. However, the importance of these drivers differs between different forms of user behavior.
This paper investigates the impact of dynamic capabilities (DC) on brand love. From a resource-based view, there is little clarity vis-à-vis the specific capabilities that drive the ability to create brand love. This paper focuses on three research questions: Firstly, which dynamic capabilities are relevant for brand love? Secondly, how strong is the impact of certain dynamic capabilities on brand love? Thirdly, which conditions mediate and moderate the impact of specific dynamic capabilities on brand love? Data from a multi-method research approach have been used to itentify the specific capabilities that corporations need, to enhance brand love. Furthermore, a standardized online survey was conducted on marketing executives and evaluated by structural equation modeling. The results indicate, that customer expertise plays a major role in the relationship between dynamic capabilities and brand love. Furthermore, this relationship is more important in markets that have a low competitive differentiation in products and services.
Clinical reading centers provide expertise for consistent, centralized analysis of medical data gathered in a distributed context. Accordingly, appropriate software solutions are required for the involved communication and data management processes. In this work, an analysis of general requirements and essential architectural and software design considerations for reading center information systems is provided. The identified patterns have been applied to the implementation of the reading center platform which is currently operated at the Center of Ophthalmology of the University Hospital of Tübingen.
Context: The current situation and future scenarios of the automotive domain require a new strategy to develop high quality software in a fast pace. In the automotive domain, it is assumed that a combination of agile development practices and software product lines is beneficial, in order to be capable to handle high frequency of improvements. This assumption is based on the understanding that agile methods introduce more flexibility in short development intervals. Software product lines help to manage the high amount of variants and to improve quality by reuse of software for long term development.
Goal: This study derives a better understanding of the expected benefits for a combination. Furthermore, it identifies the automotive specific challenges that prevent the adoption of agile methods within the software product line.
Method: Survey based on 16 semi structured interviews from the automotive domain, an internal workshop with 40 participants and a discussion round on ESE congress 2016. The results are analyzed by means of thematic coding.
Software startups often make assumptions about the problems and customers they are addressing as well as the market and the solutions they are developing. Testing the right assumptions early is a means to mitigate risks. Approaches such as Lean Startup foster this kind of testing by applying experimentation as part of a constant build-measure-learn feedback loop. The existing research on how software startups approach experimentation is very limited. In this study, we focus on understanding how software startups approach experimentation and identify challenges and advantages with respect to conducting experiments. To achieve this, we conducted a qualitative interview study. The initial results show that startups often spent a disproportionate amount of time focusing on creating solutions without testing critical assumptions. Main reasons are the lack of awareness, that these assumptions can be tested early and a lack of knowledge and support on how to identify, prioritize and test these assumptions. However, startups understand the need for testing risky assumptions and are open to conducting experiments.
Software and system development is complex and diverse, and a multitude of development approaches is used and combined with each other to address the manifold challenges companies face today. To study the current state of the practice and to build a sound understanding about the utility of different development approaches and their application to modern software system development, in 2016, we launched the HELENA initiative. This paper introduces the 2nd HELENA workshop and provides an overview of the current project state. In the workshop, six teams present initial findings from their regions, impulse talk are given, and further steps of the HELENA roadmap are discussed.
Anforderungen an die Mensch-Maschine-Schnittstelle im Automobil auf dem Weg zum autonomen Fahren
(2017)
In den letzten Jahrzehnten haben immer mehr Fahrerassistenzsysteme Einzug in das Automobil gefunden und bereiten damit den Weg zu vollautonomen Fahrzeugen der Zukunft vor. So bieten bereits viele Hersteller Ausstattungsvarianten ihrer Fahrzeuge an, die für den Umstieg in die vollautonome Zukunft gewappnet sind. Um den Menschen mit auf den Weg zu nehmen, werden einige Anforderungen an die Mensch-Maschine-Schnittstelle (MMS) des Automobils gestellt. Für die teilautonomen Fahrzeuge der nächsten Generation gilt es, den Fahrerwechsel zwischen manuellem und autonomen Fahren für die Menschen bestmöglich zu gestalten. Die Arbeit wirft einen Blick auf ausgewählte Ansätze für zukünftige MMS-Systeme und bewertet diese anhand der Übergabezeiten zwischen Mensch und Maschine. Ein Wandel der MMS im Automobil wird empfohlen, um den Menschen mit den neuen Technologien vertraut zu machen.
The Ninth International Conference on Advances in Databases, Knowledge, and Data Applications (DBKDA 2017), held between May 21 - 25, 2017 - Barcelona, pain, continued a series of international events covering a large spectrum of topics related to advances in fundamentals on databases, evolution of relation between databases and other domains, data base technologies and content processing, as well as specifics in applications domains databases.
Advances in different technologies and domains related to databases triggered substantial improvements for content processing, information indexing, and data, process and knowledge mining. The push came from Web services, artificial intelligence, and agent technologies, as well as from the generalization of the XML adoption.
High-speed communications and computations, large storage capacities, and load-balancing for distributed databases access allow new approaches for content processing with incomplete patterns, advanced ranking algorithms and advanced indexing methods.
Evolution on e-business, ehealth and telemedicine, bioinformatics, finance and marketing, geographical positioning systems put pressure on database communities to push the ‘de facto’ methods to support new requirements in terms of scalability, privacy, performance, indexing, and heterogeneity of both content and technology.
Software engineering education is under constant pressure to provide students with industry-relevant knowledge and skills. Educators must address issues beyond exercises and theories that can be directly rehearsed in small settings. Industry training has similar requirements of relevance as companies seek to keep their workforce up to date with technological advances. Real-life software development often deals with large, software-intensive systems and is influenced by the complex effects of teamwork and distributed software development, which are hard to demonstrate in an educational environment. A way to experience such effects and to increase the relevance of software engineering education is to apply empirical studies in teaching. In this paper, we show how different types of empirical studies can be used for educational purposes in software engineering. We give examples illustrating how to utilize empirical studies, discuss challenges, and derive an initial guideline that supports teachers to include empirical studies in software engineering courses. Furthermore, we give examples that show how empirical studies contribute to high-quality learning outcomes, to student motivation, and to the awareness of the advantages of applying software engineering principles. Having awareness, experience, and understanding of the actions required, students are more likely to apply such principles under real-life constraints in their working life.
Context: Development of software intensive products and services increasingly occurs by continuously deploying product or service increments, such as new features and enhancements, to customers. Product and service developers must continuously find out what customers want by direct customer feedback and usage behaviour observation. Objective: This paper examines the preconditions for setting up an experimentation system for continuous customer experiments. It describes the RIGHT model for Continuous Experimentation (Rapid Iterative value creation Gained through High-frequency Testing), illustrating the building blocks required for such a system. Method: An initial model for continuous experimentation is analytically derived from prior work. The model is matched against empirical case study findings from two startup companies and further developed. Results: Building blocks for a continuous experimentation system and infrastructure are presented. Conclusions: A suitable experimentation system requires at least the ability to release minimum viable products or features with suitable instrumentation, design and manage experiment plans, link experiment results with a product roadmap, and manage a flexible business strategy. The main challenges are proper, rapid design of experiments, advanced instrumentation of software to collect, analyse, and store relevant data, and the integration of experiment results in both the product development cycle and the software development process.
In the present paper we demonstrate a novel approach to handling small updates on Flash called In-Place Appends (IPA). It allows the DBMS to revisit the traditional write behavior on Flash. Instead of writing whole database pages upon an update in an out-of-place manner on Flash, we transform those small updates into update deltas and append them to a reserved area on the very same physical Flash page. In doing so we utilize the commonly ignored fact that under certain conditions Flash memories can support in-place updates to Flash pages without a preceding erase operation.
The approach was implemented under Shore-MT and evaluated on real hardware. Under standard update-intensive workloads we observed 67% less page invalidations resulting in 80% lower garbage collection overhead, which yields a 45% increase in transactional throughput, while doubling Flash longevity at the same time. The IPA outperforms In-Page Logging (IPL) by more than 50%.
We showcase a Shore-MT based prototype of the above approach, operating on real Flash hardware – the OpenSSD Flash research platform. During the demonstration we allow the users to interact with the system and gain hands on experience of its performance under different demonstration scenarios. These involve various workloads such as TPC-B, TPC-C or TATP.
In the present paper we demonstrate the novel technique to apply the recently proposed approach of In-Place Appends – overwrites on Flash without a prior erase operation. IPA can be applied selectively: only to DB-objects that have frequent and relatively small updates. To do so we couple IPA to the concept of NoFTL regions, allowing the DBA to place update-intensive DB-objects into special IPA-enabled regions. The decision about region configuration can be (semi-)automated by an advisor analyzing DB-log files in the background.
We showcase a Shore-MT based prototype of the above approach, operating on real Flash hardware. During the demonstration we allow the users to interact with the system and gain hands-on experience under different demonstration scenarios.
Under update intensive workloads (TPC, LinkBench) small updates dominate the write behavior, e.g. 70% of all updates change less than 10 bytes across all TPC OLTP workloads. These are typically performed as in-place updates and result in random writes in page-granularity, causing major write-overhead on Flash storage, a write amplification of several hundred times and lower device longevity.
In this paper we propose an approach that transforms those small in-place updates into small update deltas that are appended to the original page. We utilize the commonly ignored fact that modern Flash memories (SLC, MLC, 3D NAND) can handle appends to already programmed physical pages by using various low-level techniques such as ISPP to avoid expensive erases and page migrations. Furthermore, we extend the traditional NSM page-layout with a delta-record area that can absorb those small updates. We propose a scheme to control the write behavior as well as the space allocation and sizing of database pages.
The proposed approach has been implemented under Shore- MT and evaluated on real Flash hardware (OpenSSD) and a Flash emulator. Compared to In-Page Logging it performs up to 62% less reads and writes and up to 74% less erases on a range of workloads. The experimental evaluation indicates: (i) significant reduction of erase operations resulting in twice the longevity of Flash devices under update-intensive workloads; (ii) 15%-60% lower read/write I/O latencies; (iii) up to 45% higher transactional throughput; (iv) 2x to 3x reduction in overall write
amplification.
To evaluate the quality of sleep, it is important to determine how much time was spent in each sleep stage during the night. The gold standard in this domain is an overnight polysomnography (PSG). But the recording of the necessary electrophysiological signals is extensive and complex and the environment of the sleep laboratory, which is unfamiliar to the patient, might lead to distorted results. In this paper, a sleep stage detection algorithm is proposed that uses only the heart rate signal, derived from electrocardiogram (ECG), as a discriminator. This would make it possible for sleep analysis to be performed at home, saving a lot of effort and money. From the heart rate, using the fast Fourier transformation (FFT), three parameters were calculated in order to distinguish between the different sleep stages. ECG data along with a hypnogram scored by professionals was used from Physionet database, making it easy to compare the results. With an agreement rate of 41.3%, this approach is a good foundation for future research.
Sleep quality and in general, behavior in bed can be detected using a sleep state analysis. These results can help a subject to regulate sleep and recognize different sleeping disorders. In this work, a sensor grid for pressure and movement detection supporting sleep phase analysis is proposed. In comparison to the leading standard measuring system, which is Polysomnography (PSG), the system proposed in this project is a non invasive sleep monitoring device. For continuous analysis or home use, the PSG or wearable actigraphy devices tends to be uncomfortable. Besides this fact, they are also very expensive. The system represented in this work classifies respiration and body movement with only one type of sensor and also in a non invasive way. The sensor used is a pressure sensor. This sensor is low cost and can be used for commercial proposes. The system was tested by carrying out an experiment that recorded the sleep process of a subject. These recordings showed the potential for classification of breathing rate and body movements. Although previous researches show the use of pressure sensors in recognizing posture and breathing, they have been mostly used by positioning the sensors between the mattress and bedsheet. This project however, shows an innovative way to position the sensors under the mattress.
To assess the quality of a person’s sleep, it is essential to examine the sleep behaviour by identifying the several sleep stages, their durations and sleep cycles. The established and gold standard procedure for sleep stage scoring is overnight polysomnography (PSG) with the Rechtschaffen and Kales (R-K) method. Unfortunately, the conduct of PSG is time-consuming and unfamiliar for the subjects and might have an impact of the recorded data. To avoid the disadvantages with PSG, it is important to make further investigations in low-cost home diagnostic systems. For this intention it is necessary to find suitable bio vital parameters for classifying sleep stages without any physical impairments at the same time. Due to the promising results in several publications we want to analyse existing methods for sleep stage classification based on the parameters body movement,
heartbeat and respiration. Our aim was to find different behaviour patterns in the several sleep stages. Therefore, the average values of 15 whole-night PSG recordings -obtained from the ‘DREAMS
Subjects Database’- where analysed in the light of heartbeat, body movement and respiration with 10 different methods.
Medical applications are becoming increasingly important in the current development of health care and therefore a crucial part of the medical industry. The work focuses on the analysis of requirements and the challenges arisen from designing mobile medical applications in relation to the user interface. The paper describes the current status in the development of mobile medical apps and illustrates the development of e-health market. The author will explain the requirements and will illustrate the hurdles and problems. He refers to the German market which is similar to the European and compares that with the market in the USA.
Introducing continuous experimentation in large software-intensive product and service organisations
(2017)
Software development in highly dynamic environments imposes high risks to development organizations. One such risk is that the developed software may be of only little or no value to customers, wasting the invested development efforts.Continuous experiment ation, as an experiment-driven development approach, may reduce such development risks by iteratively testing product and service assumptions that are critical to the success of the software. Although several experiment-driven development approaches are available, there is little guidance available on how to introduce continuous experimentation into an organization. This article presents a multiple-case study that aims at better understanding the process of introducing continuous experimentation into an organization with an already established development process. The results from the study show that companies are open to adopting such an approach and learning throughout the introduction process. Several benefits were obtained, such as reduced development efforts, deeper customer insights, and better support for development decisions. Challenges included complex stakeholder structures, difficulties in defining success criteria, and building experimen- tation skills. Our findings indicate that organizational factors may limit the benefits of experimentation. Moreover, introducing continuous experimentation requires fundamental changes in how companies operate, and a systematic introduction process can increase the chances of a successful start.
Scheduled flexibility and individualization of knowledge transfer in foundations of computer science
(2017)
The opening of the German higher education system for new target groups involves a heterogeneous composition of students as never before and face up the universities to new challenges. Due to different educational biographies, the students don't show a homogeneous level of knowledge. Furthermore, their access to course content and their individual learning methods are very diverse. The existing lack of knowledge and the very unequal study speed have a significant influence on the learning behavior and learning motivation. During the first semesters, the dropout rate is appreciably higher. The reform project gives an overview of a didactic restructuring from a formerly conventional teaching and learning concept to a stronger combination of digital offers, combined with classical lectures in the basic modules of computer science. The teaching content is adjusted to the individual requirements and knowledge. Students with different previous knowledge get the possibility to increase their knowledge in different levels of abstraction. The aim of the reform project has to point out the possibilities, also the challenges of the digital process in higher education. At the same time the question has to be explored, how far does an accompanied and self-directed learning in own speed and in own individual depth of knowledge have a positive impact on the motivation and on the study success of a learner.
Incubators in multinational corporations : development of a corporate incubator operator model
(2017)
This paper analyzes the components of a corporate incubator operator model in multinational companies. Thereby, three relevant phases were identified: pre incubation, incubation, and exit. Each phase contains different criteria that represent critical success factors for a corporate incubator, which are based on theoretical findings and lessons learned from practice. During the pre-incubation phase companies should define their need for a corporate incubator, the origin of ideas and the selection criteria for incubator tenants. The actual phase of incubation refers to the incubator program, which should be flexible with respect to each tenant. Furthermore, resource allocation plays an important role during the incubator program. Exit options after a successful incubation differ according to internal ideas and external start-ups, as well as the objective of the incubator. The research is based on a comprehensive screening of existing incubator literature and a qualitative content analysis of statements from eight experts of international corporate incubators.
The digital transformation of the automotive industry has a significant impact on how development processes need to be organized in future. Dynamic market and technological environments require capabilities to react on changes and to learn fast. Agile methods are a promising approach to address these needs but they are not tailored to the specific characteristics of the automotive domain like product line development. Although, there have been efforts to apply agile methods in the automotive domain for many years, significant and widespread adoptions have not yet taken place. The goal of this literature review is to gain an overview and a better understanding of agile methods for embedded software development in the automotive domain, especially with respect to product line development. A mapping study was conducted to analyze the relation between agile software development, embedded software development in the automotive domain and software product line development. Three research questions were defined and 68 papers were evaluated. The study shows that agile and product line development approaches tailored for the automotive domain are not yet fully explored in the literature. Especially, literature on the combination of agile and product line development is rare. Most of the examined combinations are customizations of generic approaches or approaches stemming from other domains. Although, only few approaches for combining agile and software product line development in the automotive domain were found, these findings were valuable for identifying research gaps and provide insights into how existing approaches can be combined, extended and tailored to suit the characteristics of the automotive domain.
Software and system development faces numerous challenges of rapidly changing markets. To address such challenges, companies and projects design and adopt specific development approaches by combining well-structured comprehensive methods and flexible agile practices. Yet, the number of methods and practices is large, and available studies argue that the actual process composition is carried out in a fairly ad-hoc manner. The present paper reports on a survey on hybrid software development approaches. We study which approaches are used in practice, how different approaches are combined, and what contextual factors influence the use and combination of hybrid software development approaches. Our results from 69 study participants show a variety of development approaches used and combined in practice. We show that most combinations follow a pattern in which a traditional process model serves as framework in which several fine-grained (agile) practices are plugged in. We further show that hybrid software development approaches are independent from the company size and external triggers. We conclude that such approaches are the results of a natural process evolution, which is mainly driven by experience, learning, and pragmatism.
The ability to develop and deploy high-quality software at a high speed gets increasing relevance for the comptetitiveness of car manufacturers. Agile practices have shown benefits such as faster time to market in several application domains. Therefore, it seems to be promising to carefully adopt agile practices also in the automotive domain. This article presents findings from an interview-based qualitative survey. It aims at understanding perceived forces that support agile adoption. Particularly, it focuses on embedded software development for electronic control units in the automotive domain.
First International Workshop on Hybrid dEveLopmENt Approaches in Software Systems Development
(2017)
A software process is the game plan to organize project teams and run projects. Yet, it still is a challenge to select the appropriate development approach for the respective context. A multitude of development approaches compete for the users’ favor, but there is no silver bullet serving all possible setups. Moreover, recent research as well as experience from practice shows companies utilizing different development approaches to assemble the bestfitting approach for the respective company: a more traditional process provides the basic framework to serve the organization, while project teams embody this framework with more agile (and/or lean) practices to keep their flexibility. The first HELENA workshop aims to bring together the community to discuss recent findings and to steer future work.
Due to rapidly changing technologies and business contexts, many products and services are developed under high uncertainties. It is often impossible to predict customer behaviors and outcomes upfront. Therefore, product and service developers must continuously find out what customers want, requiring a more experimental mode of management and appropriate support for continuously conducting experiments. We have analytically derived an initial model for continuous experimentation from prior work and matched it against empirical case study findings from two startup companies. We examined the preconditions for setting up an experimentation system for continuous customer experiments. The resulting RIGHT model for Continuous Experimentation (Rapid Iterative value creation Gained through High-frequency Testing) illustrates the building blocks required for such a system and the necessary infrastructure. The major findings are that a suitable experimentation system requires the ability to design, manage, and conduct experiments, create so-called minimum viable products or features, link experiment results with a product roadmap, and manage a flexible business strategy. The main challenges are proper, rapid design of experiments, advanced instrumentation of software to collect, analyse, and store relevant data, and integration of experiment results in the product development cycle, software development process, and business strategy. This summary refers to the article The RIGHT Model for Continuous Experimentation, published in the Journal of Systems and Software [Fa17].
The business landscape is changing radically because of software. Companies in all industry sectors are continously finding new flexibilities in this programmable world. They are able to deliver new functionalities even after the product is already in the customer's hands. But success is far from guaranteed if they cannot validate their assumptions about what their customers actually need. A competitor with better knowledge of customer needs can disrupt the market in an instant.
This book introduces continuous experimentation, an approach to continuously and systematically test assumptions about the company's product or service strategy and verify customers' needs through experiments. By observing how customers actually use the product or early versions of it, companies can make better development decisions and avoid potentially expensive and wasteful activities. The book explains the cycle of continuous experimentation, demonstrates its use through industry cases, provides advice on how to conduct experiments with recipes, tools, and models, and lists some common pitfalls to avoid. Use it to get started with continuous experimentation and make better product and service development decisions that are in-line with your customers' needs.
Using measurement and simulation for understanding distributed development processes in the Cloud
(2017)
Organizations increasingly develop software in a distributed manner. The Cloud provides an environment to create and maintain software-based products and services. Currently, it is widely unknown which software processes are suited for Cloud-based development and what their effects in specific contexts are. This paper presents a process simulation to study distributed development in the Cloud. We contribute a simulation model, which helps analyzing different project parameters and their impact on projects carried out in the Cloud. The simulator helps reproducing activities, developers, issues and events in the project, and it generates statistics, e.g., on throughput, total time, and lead and cycle time. The aim of this simulation model is thus to analyze the tradeoffs regarding throughput, total time, project size, and team size. Furthermore, the modified simulation model aims to help project managers select the most suitable planning alternative. Based on observed projects in Finland and Spain, we simulated a distributed project using artificial and real data. Particularly, we studied the variables project size, team size, throughput, and total project duration. A comparison of the real project data with the results obtained from the simulation shows the simulation producing results close to the real data, and we could successfully replicate a distributed software project. By improving the understanding of distributed development processes, our simulation model thus supports project managers in their decision-making.
- Die zunehmende Digitalisierung stellt sowohl Unternehmen als auch deren Mitarbeiter vor viele neue Herausforderungen und bietet zugleich ein hohes Chancenpotenzial.
- Die Chance, das mit der Digitalisierung verbundene Potenzial zu heben, ist abhängig von der Konsequenz der Umsetzung der Digitalisierung.
- Voraussetzung für eine erfolgreiche Umsetzung ist eine Digitalisierungsstrategie, die den Weg und die Ziele für alle Beteiligten transparent, nachvollziehbar und erstrebenswert macht.
- Eine gelebte und von allen mitgetragene Digitalisierungsstrategie impliziert eine Kulturveränderung im Unternehmen.
Integrierte Schaltkreise (IC) sind ein integraler Bestandteil vieler Geräte wie zum Beispiel Smartphones, Computer oder Fernseher. Auf den Schaltkreisen werden immer mehr Funktionen integriert. Um die Arbeit auch zukünftig in gegebener Zeit bewältigen zu können, bedarf es daher einer Möglichkeit für die gleichzeitige Zusammenarbeit der Entwickler. Unter dem Arbeitstitel eCEDA (eCollaboration for Electronic Design Automation) wird ein Konzept für eine Webanwendung entwickelt, die die Echtzeitkollaboration von Entwicklern im Chipentwurf ermöglichen soll. Dieses Konzept sowie verschiedene Aspekte der Kollaboration werden in dieser Arbeit behandelt.
Die meisten der aktuell im Allag vorfindlichen Touch-Flächen wurden unter Anwendung komplexer und kostenintensiver Technologien realisiert. Gerade für das Anwendungsszenario eines Touchfloors, bei welchem meist eine überdurchschnittlich große Touch-Fläche erwünscht ist, werden kostengünstigere Umsetzungsmöglichkeiten angestrebt. Dieses Paper dient als Ausgangsbasis für die Umsetzung eines Low-cost Touchfloors, der die kollaborative Arbeit eines Projektteams unterstützen soll. Mithilfe einer Analyse des State of the Arts der Touch-Technologien und einer anschließenden Evaluation, wird die Touch-Technologie abgeleitet, die sich am besten zur Realisierung dieses low-cost Touchfloors eignet. Aus der Evaluation geht hervor, dass vor allem optische Touch-Technologien, insbesondere visionsbasierte, für die Umsetzung von kostengünstigen großen Touch-Flächen geeignet sind.
This paper contributes to the automatic detection of perioperative workflow by developing a binary endoscope localization. Automated situation recognition in the context of an intelligent operating room requires the automatic conversion of low level cues into more abstract high level information. Imagery from a laparoscope delivers rich content that is easy to obtain but hard to process. We introduce a system which detects if the endoscope's distal tip is inside or outsiede the patient based on the endoscope video. This information can be used as one parameter in a situation recognition pipeline. Our localization performs in real-time at a video resolution of 1280x720 and 5-fold cross validation yields mean F1-scores of up to 0,94 on videos of 7 laparoscopies.
Diese Arbeit liefert einen Konzeptentwurf, der die Integration verschiedener Systeme mit prozessrelevanten klinischen Diensten gewährleistet. Chirurgische Abläufe werden in Form von Prozessen modelliert. Die Wahl der Notation und die Art der Modellierung dieser Prozesse spielt in der heutigen Forschung in diesem Gebiet eine zentrale Rolle. Sind diese Prozesse modelliert, besteht die Möglichkeit, diese in einer Workflow-Engine automatisiert auszuführen. Im Rahmen der Entwicklung eines Workflow-Managment-Systems stellt sich die Frage, wie die Anbindung dieser Workflow-Engine mit anderen Systemen erfolgen soll. In der Arbeit werden Schnittstellen abstrakt in der Web Services Description Language (WSDL) definiert. Darum werden automatisiert Artefakte erzeugt. Auf der Grundlage dieser Artefakte erfolgt die Integration der Systeme. Die Workflow-Engine kommunizieren über SOAP-Nachrichten (Simple Object Access Protocol) mit den entsprechenden Systemen. Dieser Ansatz wurde mithilfe eines Prototyps validiert und umgesetzt.
In this paper a method for the generation of gSPM with ontology-based generalization was presented. The resulting gSPM was modeled with BPMN/BPMNsix in an efficient way and could be executed with BPMN workflow engines. In the next step the implementation of resource concepts, anatomical structures, and transition probabilities for workflow execution will be realized.
Rapid Prototyping Plattformen reduzieren die Entwicklungszeit, indem das Überprüfen einer Idee in Form eines Prototyps schnell umzusetzen ist und mehr Zeit für die eigentliche Anwendungsentwicklung mit Benutzerschnittstellen zur Verfügung steht. Dieser Ansatz wird schon lange bei technischen Plattformen, wie bspw. dem Arduino, verfolgt. Um diese Form von Prototyping auf Wearables zu übertragen, wird in diesem Paper WearIT vorgestellt. WearIT besteht als Wearable Prototyping Plattform aus vier Komponenten: Einer Weste, Sensor- und Aktorshieldss, einer eigenen bibliothek sowie einem Mainboard bestehend aus Arduino, Raspberry Pi, einer Steckplatine und einem GPS-Modul. Als Ergebnis kann ein Wearable Prototyp schnell, durch das Anbringen von Sensor- und Aktorshields an der WearIT Weste, entwickelt werden. Diese Sensor- und Aktorshields können anschließend durch die WearIT-Bibliothek programmiert werden. Dafür kann über Virtual Network Computing (VNC) mit einem entfernten Rechner auf die Bildschirminhalte des Rasperry Pis zugegriffen und der Arduino programmiert werden.
Im Rahmen der wissenschaftlichen Vertieung werden unterschiedliche empirische Forschungsmethoden erörtert.
Im ersten Schritt werden die Grundlagen der empirischen Forschungsmethoden ermittelt und klassifiziert. Nach der Klassifikation der Forschungsmethoden werden zwei Forschunsmethoden angewandt. Die Auswahl der Methoden fällt auf die quantitative und qualitative Forschungsmethode.
Diese Forschungsmethoden werden während der Analysephase eingesetzt, um den weltweiten Ist-Zustand der Tochtergesellschaften zu ermitteln. Hierbei geht es um die Analyse des Import- und Export-Prozesses bei den Tochtergesellschaften der HUGO BOSS AG. Ziel ist es, die Ergebnisse für die Master Thesis einzusetzen. Anhand der Ergebnisse können Gemeinsamkeiten oder auch Abweichungen im Zollabwicklungsprozess aufgezeigt werden, die später in der Konzeption berücksichtigt werden.
Hierzu wird die qualitative Methode eingesetzt, welche die Basis für die Konzeptionierung der Umfrage liefert. Abschließend wurde für die Verifikation der Ergebnisse die qualitative Methode für die Interviews eingesetzt.